03-21-2017, 11:54 PM
(03-21-2017, 11:26 PM)Valiant 2.0 Wrote: I don't really care for motion controls, most of the time.
Neither do I. I'm glad to hear I can play the game like a civilized gamer instead of having to shake and wobble like some savage heathen.
(03-21-2017, 11:26 PM)Valiant 2.0 Wrote: Update on the game:
We're really, really digging this game. We made it to Zora's Domain, and we've mostly cleared the first "dungeon." However, when we got to the boss at the end, we got mercilessly wrecked again and again and again. Lol. So, we decided to leave it until we have better armor and weapons. Yesterday, we spent most of our game time exploring Hyrule and activating Towers that allowed us to acquire maps for the surrounding area. We also found our first horse yesterday, and it's made traveling significantly faster (traveling on foot is a nightmare in this game).
-- The soundtrack is very very minimal in this game, which is odd for a Zelda game. When you're out exploring Hyrule, there's no soundtrack at all unless you find an enemy. It's quiet...too quiet. Kinda gives the game an unsettling, dark feel at times IMO.
-- The sci-fi elements are still really cool, but at first they were pretty jarring. Robots and lasers and terminals in a Zelda game? It didn't seem to go together well at first. But still...it makes for a very interesting game. Lol.
Thanks for the information. Can you name the horse? Is there a fast travel system like the ocarina songs in OOT? Robots and lasers have been in Zelda games since 1986! Well, the lasers have, and plenty of the baddies could seem robotic if you squint hard enough. Maybe they decided to take a page out of Final fantasy this time around?
(03-21-2017, 11:26 PM)Valiant 2.0 Wrote:(03-19-2017, 04:05 PM)Rares Wrote: What are the other Zelda games you've played?
Not too many, really. Just...
1. Twilight Princess (my personal favorite so far)
2. Ocarina of Time
3. A Link Between Worlds
4. The original NES game
No Link to the Past, or Link's Awakening? The former you really should try! It's easy enough to emulate, and is one of the best SNES games ever made.
Don't hesitate to AM(A)A
The bigger you build the bonfire, the more darkness is revealed.
Every possession and every happiness is but lent by chance for an uncertain time, and may therefore be demanded back the next hour.
The bigger you build the bonfire, the more darkness is revealed.
Every possession and every happiness is but lent by chance for an uncertain time, and may therefore be demanded back the next hour.